Bully scholarship edition pc game walkthrough




















Repeat this process a couple more times to receive a cap from Russell's locker. After the cutscene, press the button near the garbage can to go inside and lose your trouble meter. Jump out and follow Gary to the girl's bathroom. Talk to Eunice by following the instructions on-screen.

She had some chocolate stolen, so run over to the boy's bathroom to get it back. At the bathroom, you can either pay him for the chocolate or shove him for it. Once you've done either, head back to Eunice for a kiss.

After this, follow Gary to the cafeteria. He will tell you about the cliques of the school. Once the cutscene is over, run to chemistry class, which is located on the first floor. For this class, you must press the corresponding buttons as they pass by the black box on the screen. You don't need to do it perfectly in the center - just press the button while it's anywhere in the box to pass the class.

It's fairly simple and kinda like DDR without the ratings. You get the fire cracker set for successfully completing the class. As you can see, you have to attend quite a few more levels of this class. Luckily, you are rewarded for your efforts. Now I suggest waiting for the next class.

The time window is 1PM to PM and you don't have enough time to complete the next mission plus make the class on time. After waiting until 1 PM, run to English class. For this class, you need to make words out of the scrambled letters.

This is fairly simple, and even easier with the answers. If you have trouble remembering the words while inputing them, you can always press start to pause to remember more words. After the class, you get a reward and you must apologize to Russell basically to see what you've got. After this, go outside the class building and start "The Setup.

You must scale a wall, go around the big building, and turn right at the statue. Once you've gotten to the gate, you will face another bully. Beat him up the same way you did the other guy in the tutorial, then open the gate by repeatedly tapping the indicated button. Run around the fence to the slingshot bully.

He will put another guy on you that you must beat up. After that, open the gate near the X on the map and fight the next bully. He's just as easy as the last - lock on with block and bash away at him. Open the next gate and you must defeat two bullies. This sounds hard, but if you use the same strategy as before lock on and beat up , you shouldn't have much trouble. Try to manuveur yourself so the two of them are bunched up, also.

Collect the cola and get ready for the boss fight with the slingshot bully. For this fight, you must pick up objects on the ground and throw them at the bully on top of the wall. This is very easy and simple - just grab an object denoted clearly by a sparkle, lock onto the bully on the wall, and press the other trigger to throw the object at him. When you've depleted his health fully, you receive the slingshot as a reward.

Go back to the boy's dorms and sleep to advance to the next day. Outside of your room in the hall is the start of the next mission. For this part of the quest, you must knock out the windows of the bus with your new slingshot. This is very simple; lock on, shoot, and you will automatically lock onto the next window. Once you've shattered all the windows, follow Gary to the football field and climb the tree to your left down the field when prompted by gary. Up the tree, climb onto the branch, sit on it, and enter the target mode.

You must shoot at each practicing football player. It take two shots for each one. Wait until they stop moving to shoot them. Don't worry; they won't leave this area. Once that's done, you pass the mission. You must bring Algie to his locker without his health depleting fully. Follow the X on the map down the stairs and you will encounter a lone bully. He's simple to knock out; merely lock on and punch away. Just remember that you can hurt Algie too, so don't punch wildly near him.

After that, continue to the X on the map and you will encounter two bullies this time. This is where things get a little dicey; you must get the attention of both bullies by hitting them at least once. If you don't do this, Algie will get beat up. Once I have the two bullies' attention, I like to bunch the two of them together and hit both of them at the same time. After wasting them, you will now have a timer to bring Algie to the bathroom.

There is a lot of time on it, so don't worry; just follow the map to the X and enter the class building. Go up the stairs and over to the bathroom. While Algie is using the bathroom, you must fend off a couple bullies.

This is even easier than before because you are in close quarters with no prefects in the bathroom. After they're knocked out, Algie comes out of the bathroom.

Lead him to his locker to complete the mission. For this task, you must deliver a package for Petey. Exit the dorms and run to Beatrice. She is just outside the class building straight ahead. After the cutscene, head to the X on the map.

Take a left, not straight, at the circle intersection right in front of you. At the bus, go inside it and walk through it to reach the other side. After the cutscene, you must find a transistor for the hobo's radio.

Head to the X on the map to reach a ladder - climb it and grab the radio. Back at the hobo, once you've given him the transistor he'll show you how to perform an uppercut. This is your reward for the mission. After the scene, run to the autoshop. Take a left at the circle intersection and run over to it. Be sure to tap the spring button repeatedly because Bucky's health is depleting while you are getting to him.

Once you're there, you must face two bullies. One of them has a bat - take him out first and then use the bat on the second bully. After both are wasted, go around the wall to square off against two more bullies. Knock out the bully with the bat first, then use the bat on the second. Open the garage and Bucky will get what he needs. Outside again, run back to the gate to find two more bullies. Again, waste the one with the bat, then knock out the other. After that, open the gate to end the task.

You receive the skateboard as a reward. You must get the notes from Mandy's locker and put a stink bomb in it. First you need to get the stink bomb - so go to the nerd near the library to get it. Afterward, head to the gym. Go down the stairs and take the first door on the right to reach the girl's locker room. Head over to Mandy's locker and pick it. This is the same as when you picked Russell's locker, only now you have a time limit - you must do it before the prefect comes and sees you.

There isn't much time, so go as fast as possible. Once you've infected the locker and gotten the notes, leave the gym and give Beatrice her notes back. If you get caught by the prefects during the lockpicking, you will have to restart the mission or go to class if it is classtime. After the scene, run to the front area and ascend the stairs. Go around the railing and into the yellow circle. For this event, you must fend off the bullies with your slingshot while standing on the back balcony.

Sounds simple, but after a while they will start coming two at a time. When this happens, try to shoot fast. For this to work, you should stay fully unzoomed throughout and just hit the body of the bully once to make him go away.

About halfway through, a mascot comes in to ruin it for him. Keep firing bullets at him and he will eventually run away.

It takes more than a couple to do this, however, so just keep shooting. After the mascot is gone, bullies start coming even faster. I recommend always aiming back at Earnest in the center after you shoot someone so you have a good chance of hitting the next guy before he gets a shot off. The bullies on the balconies to the side don't need much time to set up, so take them down first. The next order on the chopping block are the bullies on the balcony above Earnest. Finally, the bullies on the ground are the least of your concern because they need to run up to Earnest to set up.

Leave the dorms and ignore Russell and his friend who want to beat you up. Outside, grab the first task at the blue marker from the kid. Go to another schoolmate, get behind them, and put the "kick me" sign on the kid. Go left at the circle intersection to find another prank.

For this one, you must egg three students. Just target and throw - it's that simple. Go south to reach another prank - you must light a volcano near students. The students are behind you in a small group - place the volcano down, run back, and watch the fun ensue. Head around the class building to find another person with a prank. This one involves stink bombing three students, which is identical to the egg prank.

After you've thrown stink bombs at three people, go south and left at the statue to get the itch prank. Throw the itching powder on three people to complete the small pranks and unlock the big prank.

I recommend grabbing him and punching him repeatedly while he is clung. After he's down, another scene ensues and you must go to the teachers' lounge denoted by the X on the map. You actually need to enter the blue door with the blue circle on front of it instead of going directly to the X. Head through the building to the marker and drop the stuff. Now go over to the alarm and pull it to end the task.

Once you're out of the grass, get on your skateboard and continue tailing him. When you have an opening usually when there is a long distance before a corner or turn , shoot him with the slingshot and recover the character sheet. Head to the auto shop to find two bullies with the character sheet. One has a bat - knock him down, take the bat, and swing away at both of them until they are wasted.

Grab the character sheet, then go north to the next X on the map. You find a bully tormenting a nerd by dangling a character sheet above his head. Before you get too close, fire at him with your slingshot, then run up to him and punch him until he's down for the count. Grab the character sheet and listen in amusement as the nerd asserts "That's what you get for messing with the wrong people The bullies are behind the broken part of the wall.

After hopping over, you must play a game of "kick each other in the nuts. Collect the last character sheet and return to the nerd to complete the task. They come running for you; change to your fists and beat them down. Gary helps you, but you should be the one taking the hits and not him because you provoked the bullies.

Afterward, follow Gary to the basement. In here, press the switch to open the door. In the next room, jump the fence and press the switch. For the next area, pick up the sparkly object and throw it at the switch to open the door.

After that, crawl through the opening in the fence, wait for the electric shock to stop, and run over to the switch behind it. Crawl back out. In the next room, kick all of the pumpkins to cause vandalism. There is also a transistor in this room in the corner. After kicking all the pumpkins, pick up the fire extinguisher and extinguish the fire. Run to the marker for a cutscene. For the fight against Russell, stand near the wall and watch him charge you.

When he gets relatively close, run out of the way and he will bash himself into the wall. After this happens, either use weapons or punch him a few times. You will need to repeat this process several times to waste him. Remember: stand near the wall, run out of the way, punch him a few times.

If you punch him more than a few times, he regains full consciousness and blocks while punching you. It is very hard to go toe-to-toe, man-to-man with him, so stick to the strategy of watching him charge the wall. When his health reaches red, you must run around the arena while he is charging you. He runs out of breath after a little while and becomes open to attack. After a while of this, a cutscene ensues and the task ends.

In the rightmost room, you will find a bottle. Go upstairs now and break the glass cabinets near the principal's office to find another bottle. If you get in trouble, run to the garbage can near the boys' bathroom. At the same bathroom, grab the bottle in the stall. Leave the class building and head to the schoolbus to find a lady that gives you a camera as a reward. Run to the X on the map - it is the back of the school building and you will need to jump up onto the grass.

Climb the vines and go through the window. You must not get caught by prefects. If you do, find a trash can to lose them.

Make your way to the classroom to find out it is locked. Go downstairs to staff room and collect the diary. Get on it and ride into town. Go to the first X marker to discover a market. Pick up the item for Edna and go across the street to a barber. Pick up the hair cut. At the next closest X you pick up another item for her. Bike to the bus stop and return to Edna with the items. After that, go back to the line and give Eunice chocolates.

Walk with Eunice to the alley to get rid of her. Return to the theater and just get near Trent and his friend and he will run away.

You receive money as a reward. Once this happens, swing away at him. The second fight is a little more tough - you need to dodge Justin's attacks and, while he's hitting air, punch his lights out. The fight against Parker is even more tough. I suggest mixing up head and body blows. Dodging is key here, too. When you've successfully dodged a punch, swing away at Parker. Repeat this process to defeat him. You receive the beach house as a reward.

Gary riles him up, so you must defeat Tad and his gang. They will run away around the area and throw eggs at you. Tackle each of them to the ground and ground n' pound them. If they get up finish the job. Knock out the boy by the gate to get the key. Use it to exit the area. Hop on your bike and ride away from the rest of them. Wait for Pinky and go up to the first game on the right - strike out. For this game, wait until the object is almost in your aim and then throw a ball at it.

Once you've completed this, walk further into the carnival to find High Striker. For Splish Splash, wait until the ball is on the red button before you throw it.

You might need to try a few times because it's hard. I suggest waiting and not throwing wily nily. For the shooting game, fire at the various bandits.

As they come across, time it so your bullets hit the target. Get a high score to complete this little mini-game.

Go to the prize tent now and purchase the bear. Give it to Pinky to end the task. Bike to the beach to enter the race. This is a fairly simple race, but remember to go through each of the waypoints. After a few waypoints on the beach, use the ramp to fly onto a higher wooden area. Bike to the next waypoint and make a sharp left.

Follow the waypoints don't do any heroics while in the air to reach the road. Make each of the sharp turns and don't go rightward into the estate.

Continue following the waypoints and you will reach a dirt road again. Follow the linear path through the waypoints to the finish line to complete the task. Go around to the right side and climb the ladder to reach the attic area. Descend the stairs on the other side of the attic and collect the panties in each of the girls' bedrooms.

If need be, hide from the prefect in the closets. Run back to Mr. Burton to complete the task. A bunch of boys come out to fight - after knocking them out, waste the last boy. These fights are very similar to fights earlier in the game, but you have more moves at your disposal to knock them out quickly and efficiently. Open the gate and swap items to the eggs.

Throw an egg inside the open window and someone comes out. Help Russell defeat him, then continue to the next window denoted by the X's on the map. Repeat the process of throwing eggs and defeating boys until they have been thrown into all the windows. After this, run out of Tad's yard to your bike to complete the task.

Hop back on the bike and ride to the X on the map. This brings you back to the school area. Enter through the blue doors and talk to Bif to gain entrance further into the building. Up the stairs, head through the room to reach an outside area with a white floor. Up more stairs, grab the poison and destroy the Crapula Maxima plant right next to it. Preps come after you now, so fight your way back outside to end the task.

I always fight them, but you can try just running passed them. The trick against Bif Taylor is to quickly jab him when he tries to uppercut you. In addition, if you mix up your punches you can pummel him pretty quickly. I also recommend the dodge-and-punch strategy. After the cutscene, beat up the preps and follow Derby to a large room. Now you must fight Derby. He's no Russell, truly, and even though he has a lot of health, he goes down fairly easily. I just stand toe-to-toe with him and bash away.

When his friends come, take both of them down, then repeat the process. If Derby goes behind the counter, wip out your slingshot and get a few shots off at him. Once his health is gone, the mission and chapter ends. Equip the Christmas shirt. You must throw snowballs at the people down below. This is similar to "The Candidate" mission but with snowballs. You will need to aim a little higher for stuff farther away.

When you have hit ten people, the task is complete. This includes the snowman, the sled, the poles, and the castle.

The elves will fight you; you can ignore them and continue destroying stuff, or take them down and then damage everything.

When the place is in ruins, the task is complete. The closer you are at making the icon fit perfectly in the box, the better the performance. This task is just a simple Christmas jingle; if you have any trouble, try reviewing the song to get the notes of the instrument down.

When you have all of them, elves will run after you. After that, you must take pictures of the kids' "behaving" while they are on Santa's lap. This is simple; wait until they pose and don't take photos when they are acting up. You can also get a good photo by snapping a shot when they are smiling.

They have to be looking in your direction and not mocking you for it to be a good photo. You receive money as compensation for your efforts. The first is at the X marker at Blue Skies. Talk to the student to get the package from him. Go to the four other markers around town and deliver the packages to Wyatt to complete the task.

First go to the leftward X because the item is located in this same building. When you get there, you need to get the staff away from the staff room, so pull the alarm next to the staff room on the wall.

This will cause havoc, and you might get caught by prefects if they are close. If this happens, just run for the staff room - they won't go inside with you if you make it.

Once inside, collect the item near the desk, then exit the building entirely and set your course for town. Go to the X, which is an alleyway, and start bashing trash cans until you find the item. Soon she will come with a guy - take a picture of the two of them holding hands. Remember to keep your distance! Follow them to an alley to see them kissing - take another picture of this.

When you take a good picture, the game will even say that you did, so watch for this cue. Wait a while longer and the twosome will stop by the street with a gift in hand. Snap a shot of this, then return to Johnny with the news to complete the task. For the game itself, you must collect the food while avoiding the people. This is pretty simple and straightforward; just remember, don't go for anything risky or you will lose. Stay safe and, even thought it might take a little while longer, you will succeed eventually and earn the house as a base.

Climb the tree, find a good place on the branch, and start shooting at students as they run up to the tables. This mission is even easier than "The Candidate" because they are in a more condensed area and you don't have to look in the side of your vision. After you've fended them off, you complete the task. Provoke Gord by throwing an egg at him. He'll go after you on his bike; race him back to the garage. He will get to the side of you, but he won't do much more than throw eggs at you.

When you reach the garage, you must defeat the horde of boys with projectiles. I prefer the slingshot; lock onto them and when they stop, fire at them. When you take them all down, you complete the task. After the scene, you must defend Cornelius from the greasers. This is a normal brawl fight with two opponents. This time, however, there is no bat or anything to help you. Just fists. Head to the pizza parlor by following the X on the map.

When you reach Algie, another cutscene ensues and then you must shoot at the greasers while biking away. This is similar to a mission in San Andreas. Not much of a strategy here; just aim and fire repeatedly at them while the biking is done for you. This would be fine, but you keep the health you had before. Just keep firing as you across town and back to school. Once off the bike, go inside the school a little and you will complete the task. Tag the wall where the yellow marker is and go to the shop to get more spray paint.

After this, you must tag five greaser spots in greaser. You get a bigger payoff if you tag the spots on the rooftops, but all you need to do is tag any five areas to complete the task.

Ride after him and use firecrackers or other projectiles to get him off his bike. As the game progresses, you will unlock parts of the town that expands the gameplay. As far as Rockstar games go, it is a fairly simple completion that will take you about 23 hours. You can generally tell when you've been affected by the glitch when any of the following happens:. Your main focus should be completing the story line, with 2 exceptions:.

That is all there is to the game. It is an enjoyable game with some good cutscenes and a decent storyline. The game isn't very difficult and can be completed within a few days.



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